using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AdventureWingProgressDisplay")]
	public class AdventureWingProgressDisplay : MonoBehaviour
	{
		public AdventureWingProgressDisplay(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AdventureWingProgressDisplay(IntPtr address)
			: this(address, "AdventureWingProgressDisplay")
		{
		}

		public void UpdateProgress(WingDbId wingDbId, bool normalComplete)
		{
			method_8("UpdateProgress", wingDbId, normalComplete);
		}

		public bool HasProgressAnimationToPlay()
		{
			return method_11<bool>("HasProgressAnimationToPlay", Array.Empty<object>());
		}
	}
}
